09-02
17

FCKeditor JS API

<script type="text/javascript" src="../../fckeditor.js"></script>

  1// FCKeditor_OnComplete is a special function that is called when an editor
  2// instance is loaded ad available to the API. It must be named exactly in
  3// this way.
  4function FCKeditor_OnComplete( editorInstance )
  5{
  6    // Show the editor name and description in the browser status bar.
  7    document.getElementById('eMessage').innerHTML = 'Instance "' + editorInstance.Name + '" loaded - ' + editorInstance.Description ;
  8
  9    // Show this sample buttons.
10    document.getElementById('eButtons').style.visibility = '' ;
11}
12
13function InsertHTML()
14{
15    // Get the editor instance that we want to interact with.
16    var oEditor = FCKeditorAPI.GetInstance('FCKeditor1') ;
17
18    // Check the active editing mode.
19    if ( oEditor.EditMode == FCK_EDITMODE_WYSIWYG )
20    {
21        // Insert the desired HTML.
22        oEditor.InsertHtml( '- This is some <a href="/Test1.html">sample</a> HTML -' ) ;
23    }
24    else
25        alert( 'You must be on WYSIWYG mode!' ) ;
26}
27
28function SetContents()
29{
30    // Get the editor instance that we want to interact with.
31    var oEditor = FCKeditorAPI.GetInstance('FCKeditor1') ;
32
33    // Set the editor contents (replace the actual one).
34    oEditor.SetHTML( 'This is the <b>new content</b> I want in the editor.' ) ;
35}
36
37function GetContents()
38{
39    // Get the editor instance that we want to interact with.
40    var oEditor = FCKeditorAPI.GetInstance('FCKeditor1') ;
41
42    // Get the editor contents in XHTML.
43    alert( oEditor.GetXHTML( true ) ) ;        // "true" means you want it formatted.
44}
45
46function ExecuteCommand( commandName )
47{
48    // Get the editor instance that we want to interact with.
49    var oEditor = FCKeditorAPI.GetInstance('FCKeditor1') ;
50
51    // Execute the command.
52    oEditor.Commands.GetCommand( commandName ).Execute() ;
53}
54
55function GetLength()
56{
57    // This functions shows that you can interact directly with the editor area
58    // DOM. In this way you have the freedom to do anything you want with it.
59
60    // Get the editor instance that we want to interact with.
61    var oEditor = FCKeditorAPI.GetInstance('FCKeditor1') ;
62
63    // Get the Editor Area DOM (Document object).
64    var oDOM = oEditor.EditorDocument ;
65
66    var iLength ;
67
68    // The are two diffent ways to get the text (without HTML markups).
69    // It is browser specific.
70
71    if ( document.all )        // If Internet Explorer.
72    {
73        iLength = oDOM.body.innerText.length ;
74    }
75    else                    // If Gecko.
76    {
77        var r = oDOM.createRange() ;
78        r.selectNodeContents( oDOM.body ) ;
79        iLength = r.toString().length ;
80    }
81
82    alert( 'Actual text length (without HTML markups): ' + iLength + ' characters' ) ;
83}
84
85function GetInnerHTML()
86{
87    // Get the editor instance that we want to interact with.
88    var oEditor = FCKeditorAPI.GetInstance('FCKeditor1') ;
89
90    alert( oEditor.EditorDocument.body.innerHTML ) ;
91}
92
93function CheckIsDirty()
94{
95    // Get the editor instance that we want to interact with.
96    var oEditor = FCKeditorAPI.GetInstance('FCKeditor1') ;
97    alert( oEditor.IsDirty() ) ;    
98}
99
100function ResetIsDirty()
101{
102    // Get the editor instance that we want to interact with.
103    var oEditor = FCKeditorAPI.GetInstance('FCKeditor1') ;
104    oEditor.ResetIsDirty() ;    
105    alert( 'The "IsDirty" status has been reset' ) ;
106}
107


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回复回复john[2009-04-16 07:40 PM | del]
留下联系方式可以吗?我的QQ是:54243115,联系我或你,谢谢
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